Drop a ball from the top of the pyramid. It bounces left or right at every peg row and lands in a payout slot at the bottom. Your bet is multiplied by the slot's value.
Risk changes the payout spread: Low is steady, Medium balanced, High spiky, and Extreme is all-or-nothing — huge edge multipliers, tiny center ones.
Rows (8–16) sets the pyramid height. More rows = more slots = rarer edges, so edge multipliers grow with row count.
Every slot table is normalized to the same RTP regardless of risk or rows — the exact multipliers are always shown on the slots. Bets are typed OSRS-style — 10m, 250m, 1b. Min bet 1M, max bet 1B per ball, max payout 30B.
Every ball's path is derived from HMAC-SHA256(serverSeed, clientSeed:nonce) — decided the moment you bet, before the animation plays. The server seed's SHA-256 hash is shown up front; rotate your seed anytime to reveal the old server seed and verify every drop. Click Check Game Seed in the top bar.
Space — drop a ball.
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Your ball paths come from HMAC-SHA256(serverSeed, clientSeed:nonce). The hash below commits the server to its seed before you bet. Rotate to reveal the old seed and verify past drops.
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